![]() One looks at Earth and realizes the entire Earth is made up of something other than what is expected, and asks "Wait, it's all X?" The other astronaut, preparing a gun, says "Always has been." > Wait, It's All Ohio? Always Has Been refers to an exploitable template in which two astronauts are in space. The button is a rectangle, and the clickable area is another rectangle that is almost the same, but a bit more generous in exactly those cases where the extra leeway can't do any harm. You want ”the limits of the button drawn”? The circle doesn't do that. I understand that it can be annoying that they removed the circle when you're used to the circle being there but I assure you, the circle never was the actual clickable area - it was just the visual target you were aiming for. Thank you for your attention - you made it to the end where I attempt to make a point: AFAICT, the click target is the exact same it has always been. to the home page of the site) is really common, so ignoring ambiguous clicks wins out over risking doing something you didn't want. Because that's where the web page you're viewing is, and making the top left corner of the page a link (e.g. On MacOS, moving up even farther gets you to the buttons for closing and minimising the window, but they're a good few px away from the bottom of the title/tab bar, so we can approach that border all the way without risking a wrong click.Ĥ) There's no bonus area downwards. Instead of extending the standard-sized click target, hoping that this is what you meant to do, the GUI refuses to interpret your click as something that could be the exact opposite of what you meant to do.ģ) There's a bonus area upwards. Because the forward button is to the right. And by directing your focus to the standard-sized button that would ordinarily be all you can click, it's more likely that you'll hit the intended target.Ģ) There's no bonus area to the right. So that's why it's a bonus area: It'll try to do the right thing, but it's not a promise that clicking there will work. in my case, in windowed mode I can approach the edge to within 1 or 2 px before the mouse cursor switches to ‘resize window’, whereas in fullscreen mode, I can go to 0 px, but pushing beyond that triggers the dock which otherwise lingers beyond that edge of the screen. But how far off you can be in that direction depends on the exact circumstances: E.g. It's nice to have when you happened to click a bit too far to the left. But really it's way more sophisticated (an overly pedantically detailed elaboration follows I promise this is not apologetics on behalf of the Firefox UI designers, but illustrating a point I will attempt to make in the end and that I couldn't be bothered to put in fewer paragraphs out of sheer laziness):ġ) There's a bonus area to the left. Without the immediate feedback, the highlight seems ‘off’ (in the sense of displaced) in some arbitrary way. In the case when the button does light up the instant it becomes clickable, I don't get the perception of ‘I've moved the mouse too far’ - instead, it's easier to see why the highlight isn't bigger: I don't just get a “hint of the area I can target”, I see exactly a standard-sized button, which I'm aiming for - but when I miss a bit, there's also a bonus area where the click still works. Hmm, it seems like what I've observed (I only tried MacOS so far) is what's supposed to happen, and what you got is bugged hopefully they'll fix that soon. Again, that seems the same as it used to be? How so? As soon as the mouse pointer touches the clickable area, the button lights up after a second of hovering, I get a tool-tip explaining what it does, what the keyboard shortcut is, and how I can use it to show the tab's history. (Moving it closer to the edge would actually be a mistake there needs to be some margin for situations where pointing close to the edge changes the cursor's function to resizing the window.) As it is, it's as easy to hit as ever, and the “empty space” isn't there “for no reason”. ![]() Deleting that space would actually move the button to the left and make it more difficult to hit. The button hasn't moved to the right there's just more negative space because they removed the circle around it. When you actually try it instead of comparing screenshots, you'll see that its clickable area still goes all the way to the edge of the window. Previously it spanned up to the left edge of the window. Even the back button is wrong in the new version.
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